This series will teach you how to design your own game-friendly character, create a 2D Mesh, rig your character for animation, and create a walk-cycle loop complete with lifelike secondary motions. Follow her as she uses Creature for the first time, bringing to life an original character. Learn the basics of 2D character animation for film and game design through this introductory series, led by artist and DeepMotion intern, Frances Sierra.